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Mid-level Game UXUI Designer

Rushdown Studios

N/A


Job Details

Contract


Full Job Description

Job Type: Full-time, contract
Job Duration: 2 months (Starting in October)
Weekly Hours: 40 hours
Compensation: $40-65/hr based on experience
Location: Full Remote


Rushdown is looking for a mid-level game UX/UI designer with experience in Figma design systems, global components, and comprehensive prototypes. You'll play a crucial role in shaping user experiences, working closely with our team to bring the game to life.

Responsibilities:

  • Create wireframes, high-fidelity designs, and prototypes that communicate design concepts and user flows.
  • Create and refine user experiences with a focus on intuitive interface design, layout, and visual coherence.
  • Organize and prepare design assets for smooth handoff to development teams.
  • Deliver high-quality work within tight deadlines.
  • Strong communication and presentation skills.

Requirements

  • Expertise in Figma, particularly in global components and prototyping.
  • Familiarity in the Adobe suite, particularly Photoshop, Illustrator, and After Effects
  • A portfolio demonstrating your skills in digital design, including live game examples.
  • The ability to jump into a project mid-development cycle and add immediate impact.
  • Able to work independently with strong problem-solving and decision-making skills.
  • Excellent communication skills with the ability to clearly articulate design decisions to team members.

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