Mid-level Game UXUI Designer
Rushdown Studios
N/A
Job Details
Contract
Full Job Description
Job Type: Full-time, contract
Job Duration: 2 months (Starting in October)
Weekly Hours: 40 hours
Compensation: $40-65/hr based on experience
Location: Full Remote
Rushdown is looking for a mid-level game UX/UI designer with experience in Figma design systems, global components, and comprehensive prototypes. You'll play a crucial role in shaping user experiences, working closely with our team to bring the game to life.
Responsibilities:
- Create wireframes, high-fidelity designs, and prototypes that communicate design concepts and user flows.
- Create and refine user experiences with a focus on intuitive interface design, layout, and visual coherence.
- Organize and prepare design assets for smooth handoff to development teams.
- Deliver high-quality work within tight deadlines.
- Strong communication and presentation skills.
Requirements
- Expertise in Figma, particularly in global components and prototyping.
- Familiarity in the Adobe suite, particularly Photoshop, Illustrator, and After Effects
- A portfolio demonstrating your skills in digital design, including live game examples.
- The ability to jump into a project mid-development cycle and add immediate impact.
- Able to work independently with strong problem-solving and decision-making skills.
- Excellent communication skills with the ability to clearly articulate design decisions to team members.