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Engine Programmer - Talent Pool

PTW

N/A


Job Details

Contract


Full Job Description

Description

At Ghostpunch Games, part of the PTW family, we collaborate with industry-leading studios to deliver high-impact projects. As an Engine Programmer, you will play a critical role in developing, debugging, and optimizing engine-level systems for AAA-quality PC, console, mobile, and VR/AR games. Whether your expertise lies in Unreal or Unity, you will work on cutting-edge projects that push the boundaries of game technology and deliver unforgettable gaming experiences.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Essential Duties and Responsibilities

  • Architect, implement, and maintain game engine pipelines and core systems in Unreal Engine (UE4/UE5) or Unity.
  • Develop and optimize systems such as graphics, tools, audio, physics, AI, and networking for PC, console, mobile (iOS/Android), and VR/AR platforms.
  • Collaborate with multidisciplinary teams to gather project requirements, verify satisfaction, and deliver scalable, high-performance solutions.
  • Implement new engine features and maintain existing systems to ensure peak efficiency and reliability.
  • Debug and optimize multithreaded systems for seamless performance across platforms.
  • Assist in creating technical design documents for new systems, offering clear, detailed plans for implementation.
  • Stay up-to-date on industry trends and incorporate best practices into development processes.

Requirements

  • Core Expertise: Strong C++ knowledge with a passion for writing clean, efficient, and scalable code.
  • Engine Experience:
    • Proven experience in Unreal Engine (UE4/UE5) or Unity development.
    • Familiarity with graphics pipelines, physics systems, memory management, and multithreaded programming.
  • Development Contributions: Contributed extensively to at least one shipped AAA PC, console, VR/AR, or mobile title (iOS/Android).
  • Math and Physics Skills: Solid understanding of mathematics, linear algebra, and physics principles.
  • System Specialization: Experience with multiple core systems such as tools, AI, networking, audio, and scripting.
  • Collaboration and Problem-Solving: Ability to work effectively in a collaborative environment, providing innovative solutions to complex challenges.
  • Passion for Gaming: Deep enthusiasm for creating immersive gaming experiences.

Preferred Skills

  • Experience working with multithreaded systems.
  • Familiarity with cross-platform optimization for PC, console, mobile (iOS/Android), and VR/AR.
  • Knowledge of Agile development practices and pipeline automation.

Note: Specific requirements may vary depending on project needs.

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