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C++ Engineer

Rive

N/A


Job Details

Full-time


Full Job Description

At Rive we're building a new category of design tool that transforms how products and games are built. With our real-time vector graphics engine we make it possible for designers to build functional graphics, without creative limits, while making it easy for devs to implement.

Since launching our public beta in 2021 we’ve seen tremendous organic growth. Our customers include major product and game companies like Duolingo and Figma. We're working with legendary game studios, massive brands, apps with millions of users, car companies, and we even have Rive pixels in space! 

Rive is looking for an experienced C++ Software Engineer to join our Engineering team with a focus on our runtimes. You'll join a small, dynamic team working on an exciting product. The runtimes are a key piece of the Rive ecosystem and you'll play an important role in driving a unified architecture and consistency across all platforms. While you’ll have expertise in a few areas, you’ll have the opportunity to expand your reach and work across all of our runtimes.

Some of what you’ll do:

    • Work on the C++ Rive runtime, owning the runtime ports to various backends: Unity, Web, Android.
    • Unify Rive across all backends and provide a consistent experience on iOS, Android, Unity, Flutter, WASM, and more
    • Create and maintain automated tests that ensure the quality of our runtimes
    • Design and own testing infrastructures that ensure the quality of our product across various platforms

Requirements

What you will bring

    • 5+ years of professional experience programming in C++
    • Experience with low-level rendering, modern rendering pipelines and shader development in GLSL, HLSL, and/or MSL
    • Experience with Android development, including Kotlin, JNI, adb
    • Experience in WASM, WebGL, and/or WebGPU
    • Expert knowledge in multithreading/thread synchronization
    • Proficiency in dev tooling and automation
    • Prior experience developing inside of Unity, including native plug-ins and the scriptable render pipeline is a strong nice to have.

Location: Remote, with the ability to work core hours centered around Pacific or Mountain time U.S.

Benefits

Compensation and benefits: We offer a remote work environment, comprehensive health, dental, and vision coverage as well as stock options. Rive is committed to fair and equitable compensation practices. Compensation may depend on various factors including, but not limited to relevant work experience, skills, and geographic location. The salary range for this role is $150,000 to $190,000. 

At Rive we are a global group of passionate designers and developers who believe in transparency, failing fast, quick iteration, and experimentation. We aim to build a diverse and inclusive culture where everyone feels supported.

Backed by a16z and Two Sigma Ventures, we have an incredible opportunity to be game changers in the world of creating interactive content. Help us accelerate the design industry's transition to Rive!

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